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Project Description
A CRPG implementation of GURPS, using my house rules. (Mostly some additions from GULLIVER and a custom magic system. I also have a different way of managing critical successes/failures, but I plan to make using THAT configurable.) Analagous to both Roguelikes and the old Gold Box D&D CRPGs, but currently I'm just working on the standalone combat system. I hope it will be useful for GMs running those large, tedious combats (1 giant vs. 3 dozen pixies).

It's built on Python and PyGTK right now, since that was the best GUI-builder I found for Python.

Last edited Jan 30, 2008 at 3:58 PM by mdw45, version 2